Introduction |
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1 | (6) |
How to Use This Book |
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1 | (1) |
How This Book Is Organized |
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2 | (2) |
Part I: Room to Move: Animation Basics |
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3 | (1) |
Part II: Tricks with Pix |
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3 | (1) |
Part III: Heavy Lifting: Making Technology Work for You |
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3 | (1) |
Part IV: Getting Moving: Animating GIFs & Plug-Ins on Parade |
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3 | (1) |
Part V: The Part of Tens |
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4 | (1) |
Part VI: Appendixes |
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4 | (1) |
No Margin for Error: All About Those Icons |
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4 | (1) |
Moving Right Along |
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5 | (2) |
Part I: Room to Move: Animation Basics |
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7 | (76) |
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Chapter 1: Surveying a Moving Landscape |
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9 | (22) |
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The Many Faces of Web Animation |
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10 | (2) |
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Personal Web sites: Anything goes |
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10 | (1) |
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Business Web sites: Not quite button-down |
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11 | (1) |
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Animated advertising: A banner year |
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11 | (1) |
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11 | (1) |
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Split Levels: The Animation Continuum |
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12 | (16) |
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12 | (4) |
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12 | (3) |
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Repurposing presentation software |
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15 | (1) |
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Midrange solutions for more power |
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16 | (9) |
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17 | (3) |
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20 | (2) |
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22 | (3) |
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25 | (3) |
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26 | (1) |
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26 | (2) |
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28 | (1) |
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Learning to Love Your Limitations |
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28 | (3) |
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Chapter 2: The Dream Theme -- Telling a Visual Story |
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31 | (10) |
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31 | (3) |
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Web animation is not a daytime game show |
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32 | (1) |
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Brainstorming without galoshes |
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32 | (2) |
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Cold Assessment: What Can You Really Do? |
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34 | (2) |
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36 | (1) |
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Connecting Ideas to Existing Sites |
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37 | (3) |
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37 | (1) |
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38 | (1) |
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39 | (1) |
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Come Into My Parlor, Said the Spider to the Fly |
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40 | (1) |
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Chapter 3: Planning a Moving Experience |
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41 | (14) |
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Surf's Up: Making a Storyboard without Wiping Out |
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42 | (11) |
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42 | (2) |
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Preparing the storyboard template |
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44 | (2) |
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Location, location, location! Placing your characters |
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46 | (2) |
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"I've been framed!" -- breaking out of the box |
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48 | (1) |
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49 | (2) |
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Cropping to fit the action |
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51 | (1) |
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If you can't beat 'em...join 'em! |
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52 | (1) |
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The Secret of Index Cards |
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53 | (2) |
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Chapter 4: Getting into Character |
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55 | (28) |
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Setting the Mood -- Posing Your Characters |
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55 | (10) |
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Strike a pose: Making simple changes for good effect |
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56 | (1) |
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Asymmetry: Avoiding the perils of perfection |
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56 | (3) |
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Personality: Becoming a minor god |
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59 | (1) |
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60 | (2) |
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62 | (2) |
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64 | (1) |
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Dissecting the Moving Parts |
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65 | (2) |
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Trading Technique for Technology |
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67 | (2) |
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Onion-skinning without tears |
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67 | (1) |
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68 | (1) |
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Making Still Images Move: The Classic Techniques |
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69 | (10) |
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69 | (4) |
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Making a mass with volume: Weight and gravity |
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73 | (1) |
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Anticipation: The weighting game |
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74 | (1) |
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75 | (2) |
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77 | (1) |
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77 | (1) |
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78 | (1) |
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Timing -- or, the Lowdown on Stand-Up |
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79 | (4) |
Part II: Tricks with Pix |
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83 | (98) |
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Chapter 5: Color Me Simple |
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85 | (22) |
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Color Is Not a Box of Chocolates |
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85 | (5) |
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87 | (2) |
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Deciphering the RGB numeric values |
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89 | (1) |
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The Lean, Mean Palette for Fat-Free Color |
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90 | (1) |
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Going Beyond Default Palettes |
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91 | (2) |
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Making Your Custom Color Palette |
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93 | (1) |
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Creating the Right Color Mix |
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94 | (7) |
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95 | (1) |
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Reading the color thermometer |
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96 | (1) |
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97 | (1) |
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98 | (1) |
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99 | (2) |
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After Mixing, Throw Out the Blender! |
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101 | (2) |
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Putting a Positive Spin on Negative Space |
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103 | (2) |
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High Contrast Avoids High Anxiety |
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105 | (2) |
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Chapter 6: Roll Over, Gutenberg, and Rock Your Type |
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107 | (20) |
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108 | (6) |
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108 | (3) |
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111 | (1) |
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Changing the proportional ratio |
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111 | (1) |
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Changing the stroke thickness |
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112 | (1) |
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Roman versus italic and script typefaces |
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113 | (1) |
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Bagging the Right Typeface |
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114 | (2) |
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116 | (1) |
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Playing the Mix and Match Game |
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117 | (5) |
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Combining serif with sans serif fonts |
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118 | (2) |
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120 | (2) |
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Figuring Out When to Anti-Alias |
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122 | (1) |
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Combining Titles and Text |
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123 | (2) |
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Using Decorative Letters and Numbers Without Overkill |
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125 | (1) |
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Flying Logos and Icons: How Not to Crash and Burn |
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126 | (1) |
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Chapter 7: Art Without Guilt: Using Clip Art |
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127 | (20) |
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Can't Draw? Don't Worry: Clip Art to the Rescue |
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127 | (1) |
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Selecting Clip Art for Animation |
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128 | (8) |
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129 | (1) |
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130 | (1) |
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Other animating experiences |
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130 | (1) |
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Escape from the endless edit |
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130 | (2) |
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Collections originally designed for print |
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132 | (1) |
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Buy their CD-ROM catalog sampler, or check out their Web site |
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132 | (4) |
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Hints for Customizing Clip Art |
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136 | (6) |
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139 | (1) |
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Modifying a silhouette to suggest action |
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140 | (2) |
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Basic Training on Intellectual Property -- Garlic for Legal Vampires |
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142 | (5) |
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First variation in our story |
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143 | (1) |
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Second variation in our story |
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144 | (3) |
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Chapter 8: Dynamic Photos |
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147 | (20) |
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147 | (4) |
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151 | (3) |
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Getting Digital Photos Ready for the Web |
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154 | (4) |
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158 | (3) |
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158 | (1) |
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File formats and file sizes |
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159 | (1) |
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160 | (1) |
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Playing with Effects and Filters |
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161 | (6) |
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Feathering an edge in Photoshop 4.0 |
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161 | (2) |
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Corel PHOTO-PAINT 6.0 artistic vignette effect |
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163 | (1) |
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Creating a cutout drawing |
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163 | (1) |
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Creating a cutout in Photoshop 4.0 |
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164 | (1) |
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Creating a cutout using Microsoft Image Composer 1.0 |
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165 | (2) |
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Chapter 9: Universal Graphic Widgets |
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167 | (14) |
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Building Frames: One Layer at a Time |
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167 | (4) |
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171 | (2) |
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Transforming Multiple Objects from One Source |
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173 | (1) |
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Lifting a Finger: Creating Isolated Action in Your Image Area |
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174 | (5) |
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Metamorphosing Photos into Clip Art |
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179 | (2) |
Part III: Heavy Lifting: Making Technology Work for You |
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181 | (48) |
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Chapter 10: The Skinny on Image Size |
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183 | (12) |
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183 | (9) |
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185 | (1) |
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186 | (2) |
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188 | (3) |
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Unnecessary background detail |
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191 | (1) |
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Simplify, Simplify, Simplify |
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192 | (3) |
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Virtual zit prevention made easy |
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193 | (1) |
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Anti-aliasing can be counterproductive |
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193 | (2) |
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Chapter 11: Mondo Conversion: Rehabbing Your Files |
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195 | (26) |
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196 | (4) |
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196 | (1) |
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System picture-file formats |
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196 | (1) |
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196 | (1) |
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197 | (1) |
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197 | (1) |
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197 | (1) |
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197 | (3) |
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How Do You Compress a File? |
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200 | (3) |
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200 | (3) |
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Convert One for the GIFfer |
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203 | (7) |
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The Incredible Shrinking GIF |
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210 | (4) |
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214 | (7) |
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Chapter 12: Getting Browser Ready |
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221 | (8) |
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221 | (1) |
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Appreciating the Value of Testing |
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221 | (3) |
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Attaching Your Animation to Your HTML Page |
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224 | (2) |
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Quo Vadis? Seeing Your Animation Through Browsing Eyes |
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226 | (3) |
Part IV: Getting Moving: Animating GIFs & Plug-Ins on Parade |
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229 | (72) |
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Chapter 13: Free Ride: Web Animation on a Shoestring |
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231 | (22) |
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231 | (5) |
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234 | (1) |
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234 | (1) |
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234 | (1) |
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235 | (1) |
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Using GifBuilder -- Moving in Place |
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236 | (9) |
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236 | (1) |
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237 | (2) |
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Setting universal animation options in GifBuilder |
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239 | (1) |
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239 | (2) |
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241 | (1) |
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242 | (1) |
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242 | (1) |
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Using the special features of GifBuilder |
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243 | (1) |
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Using transitioning effects |
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243 | (2) |
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Shrinking after we dissolve |
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245 | (1) |
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Using Microsoft Gif Animator -- Seeing Stars |
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245 | (8) |
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Chapter 14: Cheap Tricks: Inexpensive Web Animation Software |
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253 | (22) |
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Animating with GIFmation Special Features |
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254 | (9) |
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Opening multiple animations |
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254 | (1) |
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254 | (1) |
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Building global palettes automatically |
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255 | (3) |
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258 | (1) |
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Editing anti-aliased edges |
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259 | (2) |
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261 | (2) |
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Using GIF Construction Set |
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263 | (12) |
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Using the Animation Wizard |
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264 | (5) |
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269 | (1) |
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Creating soft shadow banners |
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270 | (3) |
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273 | (2) |
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Chapter 15: You Pay, You Play: Commercial Web Animation Software |
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275 | (16) |
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Java Applet of Our Eye: WebMotion |
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276 | (3) |
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276 | (2) |
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278 | (1) |
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Flexing Animation Muscle: RubberWeb Composer |
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279 | (3) |
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279 | (1) |
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280 | (2) |
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Tripping the Light Fantastic: ObjectDancer |
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282 | (2) |
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282 | (1) |
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283 | (1) |
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All in One Box: WebPainter |
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284 | (3) |
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285 | (1) |
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286 | (1) |
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No Flash in the Pan: Macromedia Flash 2 |
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287 | (4) |
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288 | (1) |
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288 | (3) |
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Chapter 16: Making the Final Cut |
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291 | (10) |
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The Wisdom to Tell the Difference |
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291 | (1) |
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Major Problems -- Can This Movie Be Saved? |
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292 | (1) |
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Minor Headaches -- Take Two Aspirin And |
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293 | (8) |
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293 | (1) |
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Animation as football field |
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293 | (1) |
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294 | (1) |
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294 | (1) |
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Limiting yourself to one simple action |
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295 | (1) |
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Breaking up your animation |
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295 | (1) |
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296 | (1) |
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296 | (1) |
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297 | (1) |
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298 | (1) |
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The case of the missing frames |
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298 | (1) |
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The case of the incomplete edit |
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298 | (1) |
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The case of the mixed messages |
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299 | (1) |
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299 | (1) |
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299 | (1) |
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The file worked fine on my system! |
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300 | (1) |
Part V: The Part of Tens |
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301 | (18) |
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Chapter 17: The Checklist -- Ten Software Gotta Haves |
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303 | (4) |
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303 | (1) |
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Gotta Have Scale, Skew, Rotate, Flip, and Flop |
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304 | (1) |
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Gotta Have Transparent Background |
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304 | (1) |
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Gotta Have Palette Optimization |
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304 | (1) |
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Gotta Have Placing Coordinates |
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305 | (1) |
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Gotta Have Netscape and Microsoft Browser Compliance |
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305 | (1) |
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Gotta Have Editing for Text, Image, Header, and Comment Blocks |
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305 | (1) |
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306 | (1) |
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Gotta Have a Download Test |
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306 | (1) |
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Gotta Have Good Documentation |
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306 | (1) |
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Chapter 18: Ten Commandments of Image Conversion |
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307 | (4) |
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Thou shalt consider bandwidth and keep it holy |
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308 | (1) |
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Thou shalt crop thy files to their minimum |
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308 | (1) |
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Thou shalt work at screen resolution |
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308 | (1) |
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Thou shalt scale files before indexing |
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309 | (1) |
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Thou shalt edit before JPEG conversion |
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309 | (1) |
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Thou shalt index to the Netscape palette |
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309 | (1) |
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Thou shalt optimize thy palette |
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309 | (1) |
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Thou shalt not dither flat art |
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310 | (1) |
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Thou shalt not anti-alias moving objects |
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310 | (1) |
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Thou shalt not interlace animation frames |
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310 | (1) |
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Chapter 19: Ten Ways to Make the Earth Move |
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311 | (8) |
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312 | (1) |
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312 | (1) |
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313 | (1) |
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313 | (1) |
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314 | (1) |
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315 | (1) |
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315 | (1) |
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316 | (1) |
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317 | (1) |
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318 | (1) |
Part VI: Appendixes |
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319 | (16) |
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Appendix A: Places to Visit Online |
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321 | (6) |
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321 | (1) |
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321 | (1) |
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Web sites that go somewhere |
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321 | (1) |
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322 | (1) |
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Freeware and shareware to download |
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322 | (1) |
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322 | (5) |
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322 | (1) |
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323 | (1) |
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Stock Photography Agencies |
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324 | (1) |
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Clip Art, Stock Photo, and Textures CD-ROM Collections |
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324 | (1) |
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Royalty-Free Sound and Music CD-ROMs |
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325 | (1) |
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325 | (2) |
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327 | (8) |
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327 | (1) |
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How to use the CD using Microsoft Windows |
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328 | (1) |
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How to use the CD using a Mac OS computer |
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329 | (1) |
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330 | (3) |
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Animation tools and viewers |
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330 | (1) |
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Authoring and imaging tools |
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331 | (1) |
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332 | (1) |
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If you have problems (of the CD kind) |
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333 | (2) |
Glossary |
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335 | (6) |
Index |
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341 | |
IDG Books Worldwide Registration Card |
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Back of Book | |