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vii | |
| Series Foreword |
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xi | |
| Acknowledgments |
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xiii | |
| Introduction: The Baroque and the Neo-Baroque |
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1 | (1) |
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Postclassical, Modern Classicism, or Neo-Baroque? Will the Real Contemporary Cinema Please Stand Up? |
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1 | (6) |
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7 | (3) |
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The ``Baroque Baroque'' and the Hollywood Style: the 1920s and 1930s |
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10 | (2) |
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The Latin American and Spanish Neo-Baroque |
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12 | (3) |
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The Spatial Aspect of the Cultural System |
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15 | (8) |
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The Neo-Baroque and Contemporary Entertainment Media |
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23 | (8) |
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Polycentrism and Seriality: (Neo-)Baroque Narrative Formations |
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31 | (40) |
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Seriality and the (Neo-)Baroque |
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31 | (3) |
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Globalization, Seriality and Entertainment Media |
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34 | (7) |
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Capitalism, Seriality, and the Baroque |
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41 | (8) |
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Seigneurial Seriality: Serial Form and Baroque Allegory |
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49 | (6) |
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An Aesthetic of Repetition and the Drive for Perfection |
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55 | (5) |
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The Fragment and the Whole: Aliens/Predator: The Deadliest of the Species |
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60 | (11) |
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Intertextuality, Labyrinths, and the (Neo-)Baroque |
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71 | (38) |
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``Intertextual Arenas'' and (Neo-)Baroque Folds |
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71 | (2) |
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Multiple Temporalities and Monadic Logic: The Evil Dead and Evil Dead II, the ``Original'' and the Sequel |
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73 | (8) |
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The Labyrinth, Virtuosity, and the Barberini Ceiling |
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81 | (15) |
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Doom, Doom II, and Neo-Baroque Forces of Expansion |
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96 | (7) |
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The Labyrinth, Virtuosity, and Doom II |
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103 | (6) |
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Hypertexts, Mappings, and Colonized Spaces |
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109 | (42) |
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Phantasmagoria and Intertextual Journeys through Horror |
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109 | (6) |
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Stalker Film Meets the Stalker CD-ROM ``Interactive Movie'' |
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115 | (5) |
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The Hypertextual Array: A New Medium for the Neo-Baroque |
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120 | (9) |
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Colonizing Space: The Baroque Mapping of New Worlds |
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129 | (11) |
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Colonizing Cyberspace: Neo-Baroque Mapping and Virtual Spaces |
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140 | (11) |
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Virtuosity, Special-Effects Spectacles, and Architectures of the Senses |
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151 | (58) |
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151 | (9) |
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The Quadratura Spectacle of S. Ignazio and the Digital Spectacle of Jurassic Park |
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160 | (11) |
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Optics, Virtuosity, and Seventeenth-Century Illusionistic Ceiling Paintings |
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171 | (8) |
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Optics, Virtuosity, and Digital Effects in Science Fiction Cinema |
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179 | (10) |
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Star Wars and the Architecture of Vision |
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189 | (4) |
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Remediation, Spectacle, and the Assault on the Sensorium |
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193 | (6) |
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Terminator 2: 3D Battle across Time, the Unity of the Arts, and Architectures of the Senses |
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199 | (10) |
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Special-Effects Magic and the Spiritual Presence of the Technological |
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209 | (48) |
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Sensual Seduction and (Neo-)Baroque Transcendence |
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209 | (12) |
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Aliens and the Second Coming: The Spiritual Presence of the Technological |
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221 | (5) |
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226 | (7) |
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The Aesthetics of Rare Experiences |
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233 | (10) |
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The Game of Creation: Automata, Cyborgs, and Animated Statues |
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243 | (8) |
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The Amazing Adventures of Spiderman and the Bel Composto |
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251 | (6) |
| Notes |
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257 | (40) |
| References |
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297 | (16) |
| Index |
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313 | |