Neo-Baroque Aesthetics and Contemporary Entertainment
by Angela NdalianisRent Textbook
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Summary
Author Biography
Table of Contents
| List of Illustrations | p. vii |
| Series Foreword | p. xi |
| Acknowledgments | p. xiii |
| Introduction: The Baroque and the Neo-Baroque | p. 1 |
| Postclassical, Modern Classicism, or Neo-Baroque? Will the Real Contemporary Cinema Please Stand Up? | p. 1 |
| ...Of Things Baroque | p. 7 |
| The "Baroque Baroque" and the Hollywood Style: the 1920s and 1930s | p. 10 |
| The Latin American and Spanish Neo-Baroque | p. 12 |
| The Spatial Aspect of the Cultural System | p. 15 |
| The Neo-Baroque and Contemporary Entertainment Media | p. 23 |
| Polycentrism and Seriality: (Neo-)Baroque Narrative Formations | p. 31 |
| Seriality and the (Neo-)Baroque | p. 31 |
| Globalization, Seriality and Entertainment Media | p. 34 |
| Capitalism, Seriality, and the Baroque | p. 41 |
| Seigneurial Seriality: Serial Form and Baroque Allegory | p. 49 |
| An Aesthetic of Repetition and the Drive for Perfection | p. 55 |
| The Fragment and the Whole: Aliens/Predator: The Deadliest of the Species | p. 60 |
| Intertextuality, Labyrinths, and the (Neo-)Baroque | p. 71 |
| "Intertextual Arenas" and (Neo-)Baroque Folds | p. 71 |
| Multiple Temporalities and Monadic Logic: The Evil Dead and Evil Dead II, the "Original" and the Sequel | p. 73 |
| The Labyrinth, Virtuosity, and the Barberini Ceiling | p. 81 |
| Doom, Doom II, and Neo-Baroque Forces of Expansion | p. 96 |
| The Labyrinth, Virtuosity, and Doom II | p. 103 |
| Hypertexts, Mappings, and Colonized Spaces | p. 109 |
| Phantasmagoria and Intertextual Journeys through Horror | p. 109 |
| Stalker Film Meets the Stalker CD-ROM "Interactive Movie" | p. 115 |
| The Hypertextual Array: A New Medium for the Neo-Baroque | p. 120 |
| Colonizing Space: The Baroque Mapping of New Worlds | p. 129 |
| Colonizing Cyberspace: Neo-Baroque Mapping and Virtual Spaces | p. 140 |
| Virtuosity, Special-Effects Spectacles, and Architectures of the Senses | p. 151 |
| (Neo-)Baroque Visuality | p. 151 |
| The Quadratura Spectacle of S. Ignazio and the Digital Spectacle of Jurassic Park | p. 160 |
| Optics, Virtuosity, and Seventeenth-Century Illusionistic Ceiling Paintings | p. 171 |
| Optics, Virtuosity, and Digital Effects in Science Fiction Cinema | p. 179 |
| Star Wars and the Architecture of Vision | p. 189 |
| Remediation, Spectacle, and the Assault on the Sensorium | p. 193 |
| Terminator 2: 3D Battle across Time, the Unity of the Arts, and Architectures of the Senses | p. 199 |
| Special-Effects Magic and the Spiritual Presence of the Technological | p. 209 |
| Sensual Seduction and (Neo-)Baroque Transcendence | p. 209 |
| Aliens and the Second Coming: The Spiritual Presence of the Technological | p. 221 |
| The Magic of Spectacle | p. 226 |
| The Aesthetics of Rare Experiences | p. 233 |
| The Game of Creation: Automata, Cyborgs, and Animated Statues | p. 243 |
| The Amazing Adventures of Spiderman and the Bel Composto | p. 251 |
| Notes | p. 257 |
| References | p. 297 |
| Table of Contents provided by Ingram. All Rights Reserved. |
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