Neo-Baroque Aesthetics and Contemporary Entertainment

by
Format: Hardcover
Pub. Date: 2004-04-01
Publisher(s): Mit Pr
Availability: This title is currently not available.
List Price: $8.75

Rent Textbook

Select for Price
There was a problem. Please try again later.

New Textbook

We're Sorry
Sold Out

Used Textbook

We're Sorry
Sold Out

eTextbook

We're Sorry
Not Available

Summary

The artists of the seventeenth-century baroque period used spectacle to delight and astonish; contemporary entertainment media, according to Angela Ndalianis, are imbued with a neo-baroque aesthetic that is similarly spectacular. In Neo-Baroque Aesthetics and Contemporary Entertainment, she situates today's film, computer games, comic books, and theme-park attractions within an aesthetic-historical context and uses the baroque as a framework to enrich our understanding of contemporary entertainment media. The neo-baroque aesthetics that Ndalianis analyzes are not, she argues, a case of art history repeating or imitating itself; these forms have emerged as a result of recent technological and economic transformations. The neo-baroque forms combine sight and sound and text in ways that parallel such seventeenth-century baroque forms as magic lanterns, automata, painting, sculpture, and theater but use new technology to express the concerns of the late twentieth and early twenty-first century. Moving smoothly from century to century, comparing ceiling paintings to the computer game Doom, a Spiderman theme park adventure to the baroque version of multimedia known as the Bel Composto, and a Medici wedding to Terminator 2:3D, the book demonstrates the logic of media histories. Ndalianis focuses on the complex interrelationships among entertainment media and presents a rigorous cross-genre, cross-historical analysis of media aesthetics.

Author Biography

Angela Ndalianis is Head of the Cinema Studies Program at the University of Melbourne, Australia

Table of Contents

List of Illustrationsp. vii
Series Forewordp. xi
Acknowledgmentsp. xiii
Introduction: The Baroque and the Neo-Baroquep. 1
Postclassical, Modern Classicism, or Neo-Baroque? Will the Real Contemporary Cinema Please Stand Up?p. 1
...Of Things Baroquep. 7
The "Baroque Baroque" and the Hollywood Style: the 1920s and 1930sp. 10
The Latin American and Spanish Neo-Baroquep. 12
The Spatial Aspect of the Cultural Systemp. 15
The Neo-Baroque and Contemporary Entertainment Mediap. 23
Polycentrism and Seriality: (Neo-)Baroque Narrative Formationsp. 31
Seriality and the (Neo-)Baroquep. 31
Globalization, Seriality and Entertainment Mediap. 34
Capitalism, Seriality, and the Baroquep. 41
Seigneurial Seriality: Serial Form and Baroque Allegoryp. 49
An Aesthetic of Repetition and the Drive for Perfectionp. 55
The Fragment and the Whole: Aliens/Predator: The Deadliest of the Speciesp. 60
Intertextuality, Labyrinths, and the (Neo-)Baroquep. 71
"Intertextual Arenas" and (Neo-)Baroque Foldsp. 71
Multiple Temporalities and Monadic Logic: The Evil Dead and Evil Dead II, the "Original" and the Sequelp. 73
The Labyrinth, Virtuosity, and the Barberini Ceilingp. 81
Doom, Doom II, and Neo-Baroque Forces of Expansionp. 96
The Labyrinth, Virtuosity, and Doom IIp. 103
Hypertexts, Mappings, and Colonized Spacesp. 109
Phantasmagoria and Intertextual Journeys through Horrorp. 109
Stalker Film Meets the Stalker CD-ROM "Interactive Movie"p. 115
The Hypertextual Array: A New Medium for the Neo-Baroquep. 120
Colonizing Space: The Baroque Mapping of New Worldsp. 129
Colonizing Cyberspace: Neo-Baroque Mapping and Virtual Spacesp. 140
Virtuosity, Special-Effects Spectacles, and Architectures of the Sensesp. 151
(Neo-)Baroque Visualityp. 151
The Quadratura Spectacle of S. Ignazio and the Digital Spectacle of Jurassic Parkp. 160
Optics, Virtuosity, and Seventeenth-Century Illusionistic Ceiling Paintingsp. 171
Optics, Virtuosity, and Digital Effects in Science Fiction Cinemap. 179
Star Wars and the Architecture of Visionp. 189
Remediation, Spectacle, and the Assault on the Sensoriump. 193
Terminator 2: 3D Battle across Time, the Unity of the Arts, and Architectures of the Sensesp. 199
Special-Effects Magic and the Spiritual Presence of the Technologicalp. 209
Sensual Seduction and (Neo-)Baroque Transcendencep. 209
Aliens and the Second Coming: The Spiritual Presence of the Technologicalp. 221
The Magic of Spectaclep. 226
The Aesthetics of Rare Experiencesp. 233
The Game of Creation: Automata, Cyborgs, and Animated Statuesp. 243
The Amazing Adventures of Spiderman and the Bel Compostop. 251
Notesp. 257
Referencesp. 297
Table of Contents provided by Ingram. All Rights Reserved.

An electronic version of this book is available through VitalSource.

This book is viewable on PC, Mac, iPhone, iPad, iPod Touch, and most smartphones.

By purchasing, you will be able to view this book online, as well as download it, for the chosen number of days.

Digital License

You are licensing a digital product for a set duration. Durations are set forth in the product description, with "Lifetime" typically meaning five (5) years of online access and permanent download to a supported device. All licenses are non-transferable.

More details can be found here.

A downloadable version of this book is available through the eCampus Reader or compatible Adobe readers.

Applications are available on iOS, Android, PC, Mac, and Windows Mobile platforms.

Please view the compatibility matrix prior to purchase.